Check stop handling. Calls stop() while the stepper is travelling at full speed, causing the stepper to stop as quickly as possible, within the constraints of the current acceleration.
// Quickstop.pde
// -*- mode: C++ -*-
//
// Check stop handling.
// Calls stop() while the stepper is travelling at full speed, causing
// the stepper to stop as quickly as possible, within the constraints of the
// current acceleration.
//
// Copyright (C) 2012 Mike McCauley
// $Id: $
#include <AccelStepper.h>
// Define a stepper and the pins it will use
AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5